Generally speaking, rushing plays are less risky than passing plays. However, there are relatively safe passing plays and risky running plays. To deceive the other team, some passing plays are designed to resemble running plays and vice versa. These are referred to as play-action passes and draws. There are many trick or gadget plays, such as when a team lines up as if it intends to punt and then tries to run or pass for a first down. Such high-risk plays are a great thrill to the fans when they work. However, they can spell disaster if the opposing team realizes the deception and acts accordingly.
The defense also plans plays in response to expectations of what the offense will do. For example, a "blitz" (using linebackers or defensive backs to charge the quarterback) is often attempted when the team on defense expects a pass. A blitz makes downfield passing more difficult but exposes the defense to big gains if the offensive line stems the rush.
Many hours of preparation and strategizing, including film review by both players and coaches, go into the days between football games. This, along with the demanding physicality of football (see below), is why teams typically play at most one game per week.
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